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Programming |
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 | | Eight Good Game Making Tools | | by Kennypu, Oct 23, 2007 | | Eight good game making tools that I chose. These include programming languages, easy to use programs, 3d modelers and a few other stuff. | | Comments(0) Liked It: 5 |
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 | | Configuration Management: Four Key Concepts | | by Joe Poniatowski, Sep 13, 2007 | | Weighty tomes have been written describing the goals, policies, procedures, benefits, pitfalls, and a variety of definitions of Configuration Management ('CM'). Much of this information can be boiled down into four key concepts, or what can be called the four cornerstones of great CM. | | Comments(5) Liked It: 10 |
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 | | Steps to Become a Hobbyist Game Programmer | | by bigfish713, Aug 20, 2007 | | The first thing you will want to do is to pick a language. Picking a programming language is not as easy as it may sound. There are many different languages out there and they all have their strengths and weakness. | | Comments(1) Liked It: 3 |
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 | | Build HTML Pages with Corel Wordperfect | | by Karen Barnes, Aug 15, 2007 | | Many people build their Websites with FrontPage and various other Website builders. Not many people use the items they have on hand to build their own Websites. The task doesn't have to be tedious or time consuming. | | Comments(0) Liked It: 3 |
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 | | The Importance of Design Principles in Interface Design | | by Newstead, May 23, 2007 | | This article describes the many design principles one should consider and keep in mind when designing user interfaces for both applications and web sites. This ensures that the user will have a clean and satisfactory experience with the user interface. | | Comments(1) Liked It: 8 |
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 | | The Phantom Problem | | by Newstead, Jun 6, 2007 | | This article takes a look at the "Phantom Problem" that can cause problems in DBMS when handling concurrency. | | Comments(0) Liked It: 3 |
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