Computersight > Software > Maya

Maya 7 tutorial: Ending the scene

With three previuos tutorilas you will have learnt some useful tools this last tutorial ends the scene and helps you to learn maya on your own

Time to begin, no doubt you will have followed my previous tutorials on how to create most of the scene here we will work on adding the final touches to our scene.

This tutorial however will not hold your hand all the way through, I have done three before this one to get you used to the lay out, this one is to give you the orders but not show you all they way, basically it will help you learn for your self as well as teach.

First lets begin by creating the fence, create a cube now drag the cube to a reasonable height, change the cube to face mode, select the top face and extrude it, drag the face upwards and scale its width, this will create one piece of the wooden fence.

Now to make this process quicker texture this one fence post now, open the hypershader and create a lambert make the lambert a dull to darkish brown colour and apply it to the fence post.

Move the post so that it’s just in front of the sky we created and duplicate again and again until the length of the sky is covered with fence posts in front like in the top image. Next create a cube and scale it so its thin and long, move it behind the fence posts to create a piece of wood that’s holding the fence posts together, use the brown texture on this file.

Moving onwards create another cube scale the cube to the height of the bush you want and the length, use the polygon tool names cut face tool and cut the cube several times until you have enough vertexes to create a bush shape, once your happy with the cuts you have done, can never be to many, switch the cube to vertex mode and start randomly selecting them and dragging them in and outwards, this will create a uneven surface, select the cube in standard mode and use the polygon tool smooth, do this three times on the cube to create our hedge.

Go on to google and find a hedge texture using the hypershader and a lambert load the texture and drop it on to the hedge, for extra effects on the hedge lambert add a bump map reload the hedge texture and set the bump to about 0.250, also in the hypershader select the 2d (3d) placement option on the lambert for the hedge and set repeat u and v to about 15 to make it more detailed and not stretched.

The hedge and fence are created now for the mud, create a cube make it very thin place it above the paving slabs and below the hedge, scale it to look thin and long enough for the scene and use a brown lambert on this.

Now for the rail, create a cylinder make sure it is set to 20, scale the cylinder so its thin and tall, create a blinn metal texture and drop it on, now create a sphere and scale it so its just bigger then the cylinder and place it on top of the cylinder create a black bin texture for that, now select the cylinder, duplicate it and turn it on its side scale it thinner and longer so it covers all of the scene, now duplicate it twice more and place them roughly equally along the standing cylinder, now duplicate the standing cylinder scale it down and fatter, place it around the section where the two cylinders meet to create a hider or a joint, do this for the other two places too, group the standing tall cylinder and its joint sections group them and duplicate them a number of times to create the rail.

there you go end of scene and I didn’t hold your hand, you should have learnt some useful tool and how to do things on your own.

1
Liked It
I Like It!
Related Articles
Maya 7 tutorial: Adding a sky and floor texture to the trash can scene  |  Maya 7 tutorial: texturing and lighting a scene
More Articles by Neil Carl Scholes
Maya 7 simple animation tutorial  |  Chat software
Latest Articles in Maya
Maya 7 simple animation tutorial  |  Maya 7 tutorial: Adding a sky and floor texture to the trash can scene
Comments (0)
Post Your Comment:
Name:  
Copy the code into this box:  
Post comment with your Triond credentials?
Inside Computersight

Communication & Networks

 /

Computers

 /

Hardware

 /

Operating Systems

 /

Programming

 /

Software


Popular Tags
Popular Writers
Powered by
Computersight
About Us
Terms of Use
Privacy Policy
Services
Submit an Article
Advertise with Us
Contact

© 2007 Copyright Stanza Ltd. All Rights Reserved.