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<title>Game Dreaming</title>
<link>http://www.computersight.com/Programming/Game-Dreaming.318273</link>
<description>Discussion about: Game Dreaming</description>
<item>
<title>Klael</title>
<link>http://www.computersight.com/Programming/Game-Dreaming.318273#comment256699</link>
<description>
<![CDATA[Rather interesting, however I have programmed before, and done game design as well (although to a fairly small extent, something along the lines of that quake level but more mine and less borrowed from an engine) and the sheer amount of code it would require for something that open ended would be mind boggling, not to mention the end cost of the game because of that O.o<br />
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Even so, it would be a fun game, but still would be limited to what the game designers felt should be added, they could make a lot of update patches adding requested content assuming they can code it to interact with previous items/places/weapons.<a href="http://www.pheedo.com/click.phdo?x=&u=http%3A%2F%2Fwww.computersight.com%2FProgramming%2FGame-Dreaming.318273%23comment256699"><img src="http://www.pheedo.com/img.phdo?x=&u=http%3A%2F%2Fwww.computersight.com%2FProgramming%2FGame-Dreaming.318273%23comment256699" border="0"/></a>]]></description>
<pubDate>Wed, 27 Aug 2008 00:03:01 PST</pubDate></item>
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